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carts:sony:vita [2022/01/03 16:49] hiccup |
carts:sony:vita [2022/06/04 21:21] hiccup [Method 1 - Vita console] |
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| - | todo: rewrite, add info on what to do with the data that is stripped by PSVStrip, and mention that its probably best to dump all carts both with PSVGameSD and NoNpDrm. | + | {{wst> |
| ===== Introduction ===== | ===== Introduction ===== | ||
| - | + | {{wst> | |
| - | The PlayStation Vita is a powerful dumping machine for Vita carts, just bear in mind it might take a few tries for someone setting up their homebrew-enabled console the first time to be able to get the tools working. Patience will pay off though, so please continue reading :) | + | |
| - | + | ||
| - | Highly recommend reading [[https:// | + | |
| ===== Methods ===== | ===== Methods ===== | ||
| - | - [[#Method 1 - PSVgameSD + PSVStrip Method|PSVgameSD + PSVStrip Method]] | + | - [[#Method 1 - Vita console|Vita console]] |
| - | - [[#Method 2 - NoNpDrm Method|NoNpDrm Method]] | + | |
| - | ==== Method 1 - PSVgameSD + PSVStrip Method | + | ==== Method 1 - Vita console |
| - | TL;DR - Go to the [[# | + | This method involves creating a dump of the cart after the block-level encryption has been " |
| - | === History about the tools === | + | Technical |
| - | + | ||
| - | This dumping method is based on [[https:// | + | |
| - | + | ||
| - | This method of dumping was approved in No-Intro in 2019, once user **iCEQB** provided a solution for the " | + | |
| - | + | ||
| - | PSVStrip is a tool that allow us to strip all data introduced by PSVgameSD and null all unique bytes within a PlayStation Vita dump. This makes sure that we only preserve all common bytes across multiple cartridges of the same game, while at the same time staying as close as possible to the original media as it can get. | + | |
| - | + | ||
| - | This modified version is useful for preservation according to No-Intro standards, but will leave the dump unplayable. An option in PSVStrip was developed in order to re-add the licensing data and header info back to a stripped dump and make it playable. | + | |
| - | + | ||
| - | Note: The dumps generated by PSVgameSD has a " | + | |
| - | + | ||
| - | === NOTE: Compatibility with game cards that have grw0: partition === | + | |
| - | + | ||
| - | There are some game cards that have a writeable partition called " | + | |
| - | + | ||
| - | Currently, those types of game cards can be dumped, but the " | + | |
| - | Due to the partition being used by the game, if the a dump is mounted with the PSVgameSD app, bad behavior is expected to happen, at least when trying to save or updating the game. //Further research on this is needed.// | + | |
| - | + | ||
| - | Due to this, dumps coming from game cartridge | + | |
| - | + | ||
| - | You can easily confirm if a game cartridge has " | + | |
| - | + | ||
| - | Please, even if are not interested in dumping, helping us identifying these kind of game cartridge would be really useful. | + | |
| - | + | ||
| - | **Games confirmed to have " | + | |
| - | + | ||
| - | < | + | |
| - | Epic Mickey 2 | + | |
| - | Persona 4 Golden (Japanese version, at least) | + | |
| - | Muramasa Rebirth | + | |
| - | </ | + | |
| - | < | + | |
| - | [PCSB-00050] Army Corps of Hell [EU] | + | |
| - | [PCSB-00135] LEGO Batman 2 - DC Super Heroes [EU] | + | |
| - | [PCSB-00304] LEGO Legends of Chima - Laval' | + | |
| - | [PCSE-00237] LEGO Legends of Chima - Laval' | + | |
| - | [PCSB-00103] LEGO Harry Potter - Years 5-7 [EU] | + | |
| - | [PCSB-00071] Michael Jackson - The Experience HD [EU] | + | |
| - | [PCSE-00119] Ragnarok Ace [USA] | + | |
| - | [VCAS-32024] Ragnarok Ace [Asia] | + | |
| - | [PCSE-00015] Shinobido 2: Revenge of Zen [USA] | + | |
| - | [PCSB-00166] Spy Hunter [EU] | + | |
| - | [PCSE-00012] Supremacy MMA [USA] | + | |
| - | [PCSB-00065] Super Monkey Ball: Banana Splits [EU] | + | |
| - | [PCSE-00017] Super Monkey Ball: Banana Splits [USA] | + | |
| - | [PCSF-00247] The Jak and Daxter Trilogy [EU] | + | |
| - | [PCSB-00047] Touch My Katamari [EU] | + | |
| - | [PCSB-00031] Virtua Tennis 4 [EU] | + | |
| - | [PCSG-00018] Katamari Damacy No-Vita [JP] | + | |
| - | </ | + | |
| ===Tools=== | ===Tools=== | ||
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| * [[https:// | * [[https:// | ||
| * [[https:// | * [[https:// | ||
| + | * [[https:// | ||
| === Dumping === | === Dumping === | ||
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| 5. Process should start automatically, | 5. Process should start automatically, | ||
| - | 6. If the dump was successful, a FILENAME.psv dump file will be stored in the " | + | 6. If the dump was successful, a .psv dump file will be stored in the " |
| 7. In order to transfer it to a PC, enter VitaShell and then connect your PS Vita to the PC using a USB cable. Open the VitaShell settings menu by pressing the START button of your PlayStation Vita. Once opened, go to the "USB device" | 7. In order to transfer it to a PC, enter VitaShell and then connect your PS Vita to the PC using a USB cable. Open the VitaShell settings menu by pressing the START button of your PlayStation Vita. Once opened, go to the "USB device" | ||
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| ===PSVStrip treatment=== | ===PSVStrip treatment=== | ||
| - | To be able to compare your dump to other dumps for verification purposes you have to remove the license information using PSVStrip: | + | To be able to compare your dump to other dumps for verification purposes you have to remove the license information using [[https:// |
| < | < | ||
| - | |||
| - | Another method for users on Mac and Linux is described on the [[https:// | ||
| - | |||
| - | Once that's complete, you can continue to [[# | ||
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| - | |||
| - | ==== Method 2 - NoNpDrm Method ==== | ||
| - | |||
| - | This method extracts the encrypted game files from the Game Card as they are and generates a fake license in order to make them usable. This is not a perfect dump from the game cartridges, but will still keep all the original game related loose files (but not the raw filesystem data) inside the game cartridge without being modified or patched, and it preserves games with the " | ||
| - | |||
| - | === Tools === | ||
| - | |||
| - | * A PlayStation Vita (1000 original model or 2000 revision model) | ||
| - | * At Vita Memory Card (minimum 4GB) - (optional, this method can be used with " | ||
| - | * [[https:// | ||
| - | * [[https:// | ||
| - | * [[https:// | ||
| - | |||
| - | === Dumping === | ||
| - | |||
| - | 1. Having the game card inserted in the Vita, use VitaShell to navigate through the Vita's file system and look for the " | ||
| - | |||
| - | 2. The game files are stored in " | ||
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| - | 3. You now have two options: | ||
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| - | 3.1 Fast PC transfer: You can mount the Game Card over USB. To do so, open VitaShell settings menu by pressing the START button of your PS Vita. Once opened, go to the "USB device" | ||
| - | |||
| - | 3.2 Copying files to the Memory Card and then transferring these to PC. Use VitaShell to copy the " | ||
| === Applying a Fake License === | === Applying a Fake License === | ||
| - | To finish the dump we must generate a fake license file. For this, you need to launch the game in your Vita as you were going to play it, with the NoNpDrm plugin enabled. As soon as you start it, exit the game and enter VitaShell. | + | To finish the dump we must generate a fake license file. For this, you need to launch the game (original cart or unstripped .psv) in your Vita as you were going to play it, with the NoNpDrm plugin enabled. As soon as you start it, exit the game and enter VitaShell. |
| - | The license to be faked will be a " | + | The license to be faked will be a " |
| - | Copy this file from the Vita to the PC. Rename it as " | + | Copy this file from the Vita to the PC. Rename it to match your psv file, but with a ".rif" |
| Once that's complete, you can continue to [[# | Once that's complete, you can continue to [[# | ||
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| ===== Gathering and Submitting Dump Info ===== | ===== Gathering and Submitting Dump Info ===== | ||
| - | See [[submission: | + | See [[submission: |