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| carts:sony:vita [2025/05/31 14:22] – prominos | carts:sony:vita [2026/11/10 14:33] (current) – [Vita-specific important notes] kaos | ||
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| ===== Introduction ===== | ===== Introduction ===== | ||
| - | {{wst>carts_important_notes}} | + | {{wst>dumping_important_notes}} |
| ==== Vita-specific important notes ==== | ==== Vita-specific important notes ==== | ||
| === grw0 partition === | === grw0 partition === | ||
| - | Currently there is no known method to dump games with the writable partition | + | Some Vita cartridges have a writable partition |
| Japan box front | Japan box front | ||
| - | {{: | + | {{: |
| Japan box back | Japan box back | ||
| - | {{: | + | {{: |
| USA box front | USA box front | ||
| - | {{: | + | {{: |
| USA box back | USA box back | ||
| - | {{: | + | {{: |
| Europe box front | Europe box front | ||
| - | {{: | + | {{: |
| Europe box back | Europe box back | ||
| - | {{: | + | {{: |
| **List of game carts that are suspected (plus some confirmed) to contain a grw0 partition: | **List of game carts that are suspected (plus some confirmed) to contain a grw0 partition: | ||
| Line 53: | Line 53: | ||
| Haiyore Nyaruko-san - Meijou Shi Gatai Game no You na Mono (Japan) //Confirmed | Haiyore Nyaruko-san - Meijou Shi Gatai Game no You na Mono (Japan) //Confirmed | ||
| Jak and Daxter (USA) | Jak and Daxter (USA) | ||
| - | Jigoku no Gundan (Japan) | + | Jigoku no Gundan (Japan) |
| Katamari Damashii No vita (Japan) //Confirmed | Katamari Damashii No vita (Japan) //Confirmed | ||
| Kyokugen Dasshutsu ADV Zen' | Kyokugen Dasshutsu ADV Zen' | ||
| Line 85: | Line 85: | ||
| Persona 4 The Golden (The Best) (Japan) //confirmed | Persona 4 The Golden (The Best) (Japan) //confirmed | ||
| Power Smash 4 (Japan) //Confirmed | Power Smash 4 (Japan) //Confirmed | ||
| - | Ragnarok Odyssey (Japan) | + | Ragnarok Odyssey (Japan) |
| Ragnarok Odyssey (USA) | Ragnarok Odyssey (USA) | ||
| - | Sangoku Musou Next (Japan) | + | Sangoku Musou Next (Japan) |
| Sengoku Hime 3 (Japan) | Sengoku Hime 3 (Japan) | ||
| - | Shin Kamaitachi no Yoru (The best) (Japan) // | + | Shin Kamaitachi no Yoru (Original, the Best releases) (Japan) // |
| - | Shinobidou 2 (US) //Suspected but the case still indicate | + | Shinobidou 2 (US) //Suspected but the case still indicates |
| Shinobidou 2 (Japan) //Confirmed | Shinobidou 2 (Japan) //Confirmed | ||
| Silent Hill - Book of Memories (USA) | Silent Hill - Book of Memories (USA) | ||
| Spy Hunter (Japan) | Spy Hunter (Japan) | ||
| Sumi Oni (Japan) //Confirmed | Sumi Oni (Japan) //Confirmed | ||
| - | Super Monkey Ball - Tokumori Asobiita (Japan) | + | Super Monkey Ball - Tokumori Asobiita (Japan) |
| Supremacy MMA Unrestricted (USA) | Supremacy MMA Unrestricted (USA) | ||
| Suugaku Rikiou - Shokyuu Chuu-1-Level (Japan) //confirmed | Suugaku Rikiou - Shokyuu Chuu-1-Level (Japan) //confirmed | ||
| Line 107: | Line 107: | ||
| Ultimate Marvel vs. Capcom 3 (Japan) | Ultimate Marvel vs. Capcom 3 (Japan) | ||
| Valhalla Knights 3 (Japan) //Confirmed | Valhalla Knights 3 (Japan) //Confirmed | ||
| - | Virtua Tennis 4 (US) //Suspected but the case still indicate | + | Virtua Tennis 4 (US) //Suspected but the case still indicates |
| </ | </ | ||
| - | |||
| === Blackfin === | === Blackfin === | ||
| Line 116: | Line 115: | ||
| ===== Methods ===== | ===== Methods ===== | ||
| - | - [[#Vita console with homebrew]] | + | - [[#Vita console with GcToolKit + petra]] |
| + | - [[#Vita console with PSVGameSD + PSVStrip]] | ||
| - | ==== Vita console with homebrew ==== | + | Both methods involve creating a dump of the cart, stripping the unique data to create a standardized image, and creating a generic (aka " |
| - | This method involves creating | + | === Common Tools === |
| + | * A PlayStation Vita (1000 original model or 2000 revision model, or PlayStation TV/PS Vita TV) | ||
| + | * A PS Vita Memory Card (minimum 4GB), or a [[https:// | ||
| + | * SD2Vita is explicitly **not** supported as a dump target, since it takes up the cartridge slot in the Vita. | ||
| + | * psvsd is only explicitly supported with GcToolKit | ||
| + | * [[https:// | ||
| + | * GcToolKit will work on Enso 3.60 or Enso 3.65. | ||
| + | * PSVGameSD requires Enso 3.60 specifically and may not be compatible with late PS Vita 2000 models. | ||
| + | * [[https:// | ||
| + | * [[https:// | ||
| - | Technical Note: There are some game cards that have a writable partition called "grw0". PSVGameSD can probably dump that partition | + | === Before Dumping === |
| + | |||
| + | 1. Check if the game you are dumping is in [[#grw0 partition]] list above. | ||
| + | |||
| + | 2. If your game is sealed or is not already installed | ||
| + | |||
| + | * For PSVGameSD, launch | ||
| + | * For GcToolKit, launch | ||
| + | |||
| + | Only then insert | ||
| + | |||
| + | 3. If your game was bought used or already played and/or installed in your Vita, you can ignore the previous warning. | ||
| + | |||
| + | ==== Vita console with GcToolKit + petra ==== | ||
| ===Tools=== | ===Tools=== | ||
| - | | + | * [[https:// |
| - | * At Vita Memory Card (minimum 4GB) | + | * [[https:// |
| - | * [[https:// | + | |
| - | | + | |
| - | * [[https:// | + | |
| - | * [[https://github.com/ | + | |
| - | === Before | + | === Dumping === |
| - | 1. Check if the game you are dumping is in the list above. | + | 1. Once all the tools are correctly installed, go to the LiveArea menu and launch the **GcToolKit** bubble. |
| - | 2. If it is and it is sealed consider waiting before dumping. These games are special cases and it'd really help the preservation community if you could hold on to them sealed until we find the best way to dump them as faithfully as possible. Such a method is currently being investigated and this guide will be updated once more is found on the subject. Of course no one is forcing you to wait and the process below will work just fine, but just know that it'll invalidate this particular dump to be submitted to No-Intro. In the best case scenario your dump will probably be flagged as Bad. | + | 2. The application |
| - | 3. If your game is sealed or is not already installed (ie: There' | + | 3. Select ' |
| - | 4. If your game was bought used or already played | + | 4. Select ' |
| + | |||
| + | 5. Select a device to backup to. ' | ||
| + | |||
| + | 6. Wait for the backup to complete. The process will usually take under 10 minutes. The file will be saved to ux0:bak/. | ||
| + | |||
| + | 7. Eject the game card from the Vita once the dump is complete. | ||
| + | |||
| + | 8. In order to transfer it to a PC, go to the LiveArea, enter VitaShell, | ||
| + | |||
| + | 9. Copy the ' | ||
| + | |||
| + | === petra === | ||
| + | |||
| + | To be able to compare your dump to other dumps for verification purposes you have to remove the license information and CMD56 keys using petra. Open a command prompt in the folder with petra, and run the following command: | ||
| + | < | ||
| + | |||
| + | Petra will output multiple files. | ||
| + | |||
| + | * The .dat file contains the information needed to dat the file in No-Intro; specifically, | ||
| + | * The .hdr file contains the original .vci header. | ||
| + | * The .img file is the stripped dump that No-Intro dats. | ||
| + | * The .rif file is the original license file for your dump. | ||
| + | * The .unk file is some currently unknown information. | ||
| + | |||
| + | If you would like to turn your dump back into a single .vci file, use the following command: | ||
| + | < | ||
| + | The resulting .vci file should match the hashes in the .dat file. | ||
| + | |||
| + | Continue to the [[#Applying a Fake License]] section. | ||
| + | |||
| + | ==== Vita console with PSVGameSD + PSVStrip ==== | ||
| + | |||
| + | Technical Note: There are some game cards that have a writable partition called " | ||
| + | |||
| + | ===Tools=== | ||
| + | |||
| + | * [[https:// | ||
| + | * [[https:// | ||
| === Dumping === | === Dumping === | ||
| Line 147: | Line 203: | ||
| 1. Once all the tools are correctly installed, go to the LiveArea menu and launch the **Virtual GC** bubble. | 1. Once all the tools are correctly installed, go to the LiveArea menu and launch the **Virtual GC** bubble. | ||
| - | 2. You will be presented with a console UI. Press " | + | 2. You will be presented with a console UI. Press " |
| 3. Once selected, press " | 3. Once selected, press " | ||
| - | 4. Press " | + | 4. Press " |
| 5. Process should start automatically, | 5. Process should start automatically, | ||
| Line 160: | Line 216: | ||
| 8. Copy the " | 8. Copy the " | ||
| - | |||
| ===PSVStrip treatment=== | ===PSVStrip treatment=== | ||
| - | To be able to compare your dump to other dumps for verification purposes you have to remove the license information using [[https:// | + | To be able to compare your dump to other dumps for verification purposes you have to remove the license information using PSVStrip: |
| - | < | + | < |
| - | === Applying a Fake License === | + | ===== Applying a Fake License |
| - | To finish the dump we must generate | + | This step is not necessary for submission to No-Intro, but can be useful for using your dumps on a console if you choose to do so. |
| + | |||
| + | Generate | ||
| - | The license to be faked will be a " | + | The license to be faked will be a " |
| - | + | Copy this file from the Vita to the PC. | |
| - | Copy this file from the Vita to the PC. Rename it to match your psv file, but with a " | + | |
| + | While you are in VitaShell, please | ||
| ===== Gathering and Submitting Dump Info ===== | ===== Gathering and Submitting Dump Info ===== | ||
| {{wst> | {{wst> | ||