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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| carts:sony:vita [2026/11/06 14:29] – Add GcToolKit + petra dumping method, update other information kaos | carts:sony:vita [2026/11/10 14:33] (current) – [Vita-specific important notes] kaos | ||
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| ==== Vita-specific important notes ==== | ==== Vita-specific important notes ==== | ||
| === grw0 partition === | === grw0 partition === | ||
| - | Currently there is no known method to dump games with the writable partition | + | Some Vita cartridges have a writable partition |
| Japan box front | Japan box front | ||
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| Sangoku Musou Next (Japan) //Confirmed | Sangoku Musou Next (Japan) //Confirmed | ||
| Sengoku Hime 3 (Japan) | Sengoku Hime 3 (Japan) | ||
| - | Shin Kamaitachi no Yoru (The best) (Japan) //confirmed | + | Shin Kamaitachi no Yoru (Original, the Best releases) (Japan) //confirmed |
| Shinobidou 2 (US) //Suspected but the case still indicates the need for a memory card | Shinobidou 2 (US) //Suspected but the case still indicates the need for a memory card | ||
| Shinobidou 2 (Japan) //Confirmed | Shinobidou 2 (Japan) //Confirmed | ||
| Line 135: | Line 135: | ||
| 1. Check if the game you are dumping is in [[#grw0 partition]] list above. | 1. Check if the game you are dumping is in [[#grw0 partition]] list above. | ||
| - | 2. If it is and it is sealed, consider waiting before dumping. These games are special cases and it would really help the preservation community if you could hold on to them sealed until we find the best way to dump them as faithfully as possible. Such a method is currently being investigated and this guide will be updated once more is found on the subject. | + | 2. If your game is sealed or is not already installed (i.e. there' |
| - | + | ||
| - | If you would still like to dump it: | + | |
| - | + | ||
| - | 3. If your game is sealed or is not already installed (i.e. there' | + | |
| * For PSVGameSD, launch the **Virtual GC** bubble as in step 1. | * For PSVGameSD, launch the **Virtual GC** bubble as in step 1. | ||
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| Only then insert the cart into your Vita. This should prevent the console from modifying anything on the game card if you happen to have a writable game card. | Only then insert the cart into your Vita. This should prevent the console from modifying anything on the game card if you happen to have a writable game card. | ||
| - | 4. If your game was bought used or already played and/or installed in your Vita, you can ignore the previous warning. | + | 3. If your game was bought used or already played and/or installed in your Vita, you can ignore the previous warning. |
| ==== Vita console with GcToolKit + petra ==== | ==== Vita console with GcToolKit + petra ==== | ||
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| 5. Select a device to backup to. ' | 5. Select a device to backup to. ' | ||
| - | 6. Wait for the backup to complete. The process will usually take under 10 minutes. The file will be saved to the root of the memory card. | + | 6. Wait for the backup to complete. The process will usually take under 10 minutes. The file will be saved to ux0:bak/. |
| 7. Eject the game card from the Vita once the dump is complete. | 7. Eject the game card from the Vita once the dump is complete. | ||
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| ===== Applying a Fake License ===== | ===== Applying a Fake License ===== | ||
| - | To finish the dump we must generate | + | This step is not necessary for submission to No-Intro, but can be useful for using your dumps on a console if you choose to do so. |
| + | |||
| + | Generate | ||
| The license to be faked will be a " | The license to be faked will be a " | ||