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directory_dir2dat_guide [2021/12/31 17:20] hiccup created |
directory_dir2dat_guide [2021/12/31 17:26] hiccup |
| Hashes Note: For NoNpDrm, as the "ROM" consists of a folder multiple sub-folders and files, you will want to use the "dir2dat" function of clrmarepro with {{:submission:clrmamepro_dir2dat_directory_hashing.png?linkonly|these}} settings. Make sure the "PXXX00000" directory you want to hash is inside of two empty folders, and point clrmamepro towards that first empty folder - this is so that the "PXXX00000" directory is treated as a sub-directory of the "game" entry in the datfile. You can test this setup is working correctly by hashing the contents of {{ :test_dir_structure.zip |this zip}} and comparing the datfile that clrmamepro creates with {{ :test_dir_structure.dat.zip |this pre-made datfile}} . Currently there is no solid solution for "directory hashing" that supports SHA256, so you can leave that out. | If the "ROM" consists of a folder with sub-folders, you will want to use the "dir2dat" function of clrmarepro with the following settings in the "Options" section. |
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| | {{:submission:clrmamepro_dir2dat_directory_hashing.png?400}} |
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| | Make sure to lay out the data as with the following (PS Vita NoNpDrm) example. |
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| {{:carts:sony:vita:folder_structure_to_get_correct_datfile_structure.png?400|}} | {{:carts:sony:vita:folder_structure_to_get_correct_datfile_structure.png?400|}} |
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| | You can test this setup is working correctly by hashing the contents of {{ :test_dir_structure.zip |this zip}} and comparing the datfile that clrmamepro creates with {{ :test_dir_structure.dat.zip |this pre-made datfile}} . Currently there is no solid solution for "directory hashing" that supports SHA256, so you can leave that out. |