directory_dir2dat_guide

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directory_dir2dat_guide [2021/12/31 17:20]
hiccup created
directory_dir2dat_guide [2021/12/31 17:26]
hiccup
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-Hashes Note: For NoNpDrm, as the "ROM" consists of a folder multiple sub-folders and files, you will want to use the "dir2dat" function of clrmarepro with {{:submission:clrmamepro_dir2dat_directory_hashing.png?linkonly|these}} settings. Make sure the "PXXX00000" directory you want to hash is inside of two empty folders, and point clrmamepro towards that first empty folder - this is so that the "PXXX00000" directory is treated as a sub-directory of the "game" entry in the datfile. You can test this setup is working correctly by hashing the contents of {{ :test_dir_structure.zip |this zip}} and comparing the datfile that clrmamepro creates with {{ :test_dir_structure.dat.zip |this pre-made datfile}} . Currently there is no solid solution for "directory hashing" that supports SHA256, so you can leave that out.+====== Directory Dir2Dat Guide ====== 
 + 
 +If the "ROM" consists of of multiple directories, you will want to use the "dir2dat" function of clrmarepro with the following settings in the "Options" section. 
 + 
 +{{:submission:clrmamepro_dir2dat_directory_hashing.png?400}} 
 + 
 +Make sure to lay out the data as with the following (PS Vita NoNpDrm) example.
  
 {{:carts:sony:vita:folder_structure_to_get_correct_datfile_structure.png?400|}} {{:carts:sony:vita:folder_structure_to_get_correct_datfile_structure.png?400|}}
 +
 + You can test this setup is working correctly by hashing the contents of {{ :test_dir_structure.zip |this zip}} and comparing the datfile that clrmamepro creates with {{ :test_dir_structure.dat.zip |this pre-made datfile}} . Currently there is no solid solution for "directory hashing" that supports SHA256, so you can leave that out.
  • directory_dir2dat_guide.txt
  • Last modified: 2022/05/28 13:22
  • by hiccup