Game Boy / Game Boy Color

(See this page for an overview of all known hardware.)

If you need help, please come chat with us on the VGPC Discord.

Important Notes

  • If you have an unused/sealed game, you should dump ROM and save data from the physical media before using it, and note in your submission if the physical media was new or sealed when you got it. This is to avoid inadvertent modification of the data and to help preserve the data in its unused/“factory” state. Its also a good idea to photograph the cart/packaging in its sealed state, in order to help with verifying it.
  • If the dump hashes don't match an already existing item in the relevant database, you should try and verify that the dump is correct before submitting it as a new dump or new version. You can do that by cleaning the contacts (or equivalent) and dumping again.

Luckily there are numerous tools available for dumping Game Boy / Game Boy Color games, so you should be able to find a great dumper that suits your need.

Note on the Submodule GB01: This is not currently recommended, as there is no known way to manually change the dumping settings and the automatic setting detection does not work on some carts.

Supports: GB/GBC/GBA, Game Boy Camera, and Nintendo Power Carts and Bootleg flashing

Please see the the page for Lesserkuma's open-source software for the GBxCart RW, FlashGBX.

Supports: GB/GBC/GBA, Game Boy Camera, and Nintendo Power Carts and Bootleg flashing

For latest official instruction on how to use the Joey Jr, please see the official user guide.

The Sanni Cart Reader comes with Game Boy / Game Boy Color dumping capabilities by default. Follow the Sanni Cart Reader wiki for proper settings, and dumping instructions.

S = System (DMG = Game Boy, CGB = Game Boy Color)
T = Type (N = Normal)
G = Game code (e.g. KY = Kirby's Dream Land)
R = Region (A = World, J = Japan, E = USA, P = Europe)
V = Version (starts at 0)

See this page.

  • carts/nintendo/gameboy.txt
  • Last modified: 2022/09/28 22:10
  • by hiccup