carts:nintendo:gameboy

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Game Boy / Game Boy Color

Check the dumping hardware overview for a list of known preservation hardware.

If you need help, please come chat with us on the VGPC or No-Intro discord servers.


Important Notes

  • Unopened games should have their ROM and save data dumped before attempting to play them. This avoids inadvertent modification of the data and helps preserve the game in its unused/“factory” state. Note in your submission whether the physical media was sealed and include a photo of the cart/packaging in its sealed state, if possible.
  • You should clean the physical media's electrical contacts before trying to dump it, and dump it twice, checking if both dumps match using a file comparison tool or calculating the SHA256 of each file and comparing those values.

Luckily there are numerous tools available for dumping Game Boy / Game Boy Color games, so you should be able to find a great dumper that suits your need.

Note on the Submodule GB01: This is not currently recommended, as there is no known way to manually change the dumping settings and the automatic setting detection does not work on some carts.

Supports: GB/GBC/GBA, Game Boy Camera, and Nintendo Power Carts and Bootleg flashing

Please see the the page for Lesserkuma's open-source software for the GBxCart RW, FlashGBX.

Supports: GB/GBC/GBA, Game Boy Camera, and Nintendo Power Carts and Bootleg flashing

For latest official instruction on how to use the Joey Jr, please see the official user guide.

The Sanni Cart Reader comes with Game Boy / Game Boy Color dumping capabilities by default. Follow the Sanni Cart Reader wiki for proper settings, and dumping instructions.

SSS-(T)GGR-V
S = System (DMG = Game Boy, CGB = Game Boy Color)
T = Type (N = Normal)
G = Game code (e.g. KY = Kirby's Dream Land)
R = Region (A = World, J = Japan, E = USA, P = Europe)
V = Version (starts at 0)

  • carts/nintendo/gameboy.1662899227.txt.gz
  • Last modified: 2022/09/11 12:27
  • by hiccup